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src
level
mainmovie.h
Go to the documentation of this file.
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "
math/vector.h
"
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class
CRobotMain
;
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class
CSoundInterface
;
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struct
Event
;
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namespace
Gfx
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{
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class
CCamera;
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class
CEngine;
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}
// namespace Gfx
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enum
MainMovieType
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{
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MM_NONE,
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MM_SATCOMopen,
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MM_SATCOMclose,
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};
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class
CMainMovie
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{
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public
:
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CMainMovie
();
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~
CMainMovie
();
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void
Flush();
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bool
Start(MainMovieType type,
float
time);
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bool
Stop();
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bool
IsExist();
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bool
EventProcess(
const
Event
&event);
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MainMovieType GetType();
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MainMovieType GetStopType();
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protected
:
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Gfx::CEngine
* m_engine;
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CRobotMain
* m_main;
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Gfx::CCamera
* m_camera;
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CSoundInterface
* m_sound;
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MainMovieType m_type;
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MainMovieType m_stopType;
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float
m_speed;
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float
m_progress;
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Math::Vector
m_initialEye;
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Math::Vector
m_initialLookat;
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Math::Vector
m_finalEye[2];
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Math::Vector
m_finalLookat[2];
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};
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CMainMovie
Definition:
mainmovie.h:49
CRobotMain
Definition:
robotmain.h:159
Gfx::CCamera
Camera moving in 3D scene.
Definition:
camera.h:128
Gfx
Namespace for (new) graphics code.
Definition:
app.h:49
vector.h
Vector struct and related functions.
Gfx::CEngine
The graphics engine.
Definition:
engine.h:585
Math::Vector
3D (3x1) vector
Definition:
vector.h:53
Event
Event sent by system, interface or game.
Definition:
event.h:735
CSoundInterface
Sound plugin interface.
Definition:
sound.h:60
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