Colobot
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Public Attributes | |
GLint | enabled = -1 |
true enables light More... | |
GLint | type = -1 |
Light type. More... | |
GLint | position = -1 |
Position or direction vector. More... | |
GLint | ambient = -1 |
Ambient color. More... | |
GLint | diffuse = -1 |
Diffuse color. More... | |
GLint | specular = -1 |
Specular color. More... | |
GLint | attenuation = -1 |
Attenuation. More... | |
GLint | spotDirection = -1 |
Spot light direction. More... | |
GLint | spotExponent = -1 |
Spot light exponent. More... | |
GLint | spotCutoff = -1 |
Spot light cutoff. More... | |
GLint Gfx::LightLocations::enabled = -1 |
true enables light
GLint Gfx::LightLocations::type = -1 |
Light type.
GLint Gfx::LightLocations::position = -1 |
Position or direction vector.
GLint Gfx::LightLocations::ambient = -1 |
Ambient color.
GLint Gfx::LightLocations::diffuse = -1 |
Diffuse color.
GLint Gfx::LightLocations::specular = -1 |
Specular color.
GLint Gfx::LightLocations::attenuation = -1 |
Attenuation.
GLint Gfx::LightLocations::spotDirection = -1 |
Spot light direction.
GLint Gfx::LightLocations::spotExponent = -1 |
Spot light exponent.
GLint Gfx::LightLocations::spotCutoff = -1 |
Spot light cutoff.