AuSoundRecordToBucket - create a flow to record to a bucket.
#include <audio/audiolib.h>
#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecordToBucket(server, destina_tion,
source, gain, callback, callback_data, mode, flow,
volume_mult_elem, status)
AuServer *server;
AuBucketID destination;
AuDeviceID source;
AuFixedPoint gain;
void (*callback) (AuServer *, AuEventHandlerRec *,
AuEvent *, AuPointer);
AuPointer callback_data;
int mode;
AuFlowID *flow; /* RETURN */
int *volume_mult_elem; /* RETURN */
AuStatus *status; /* RETURN */
destination
Specifies the bucket to record to.
callback Specifies the procedure to be called for additional event processing.
callback_data
Specifies any additional arguments to be passed
to the callback.
volume_mult_elem
According to the comment in the source, not
implemented.
AuSoundRecordToBucket creates a flow to record from source into destination and returns a pointer to the event handler created or NULL if there was an error.
AuBadBucket, AuBadDevice.
AuSoundRecord, AuSoundRecordToData, AuSoundRecordToFile, AuSoundRecordToFileN.
audiolib - Network Audio System C Language Interface