File: Source/Shapes.h.html#ifndef _Shapes_h
#define _Shapes_h
#include <Paths.h>
class Shape
{
public:
virtual ~Shape() {}
virtual void draw() = 0;
virtual const Path &outline() = 0;
};
class Polygon : public Shape
{
public:
Polygon();
virtual ~Polygone() {}
virtual void draw();
virtual const Path &outline() { return _outline;}
private:
Paths::Polyline _outline;
};
class Ellipse : public Shape
{
public:
Ellipse();
virtual ~Ellipse() {}
virtual void draw();
virtual const Path &outline() { return _outline;}
private:
Paths::Nurbs _outline;
};
#endif