/*
 * common.h -- Blackmagic Design DeckLink common functions
 * Copyright (C) 2012 Dan Dennedy <dan@dennedy.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with consumer library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef DECKLINK_COMMON_H
#define DECKLINK_COMMON_H

#ifdef _WIN32
#include "DeckLinkAPI_h.h"
#include <objbase.h>
typedef BSTR DLString;
#else
#include "DeckLinkAPI.h"
#ifdef __APPLE__
typedef CFStringRef DLString;
#else
typedef const char *DLString;
#endif
#endif

#define SAFE_RELEASE(V) \
    if (V) { \
        V->Release(); \
        V = NULL; \
    }

char *getCString(DLString aDLString);
void freeCString(char *aCString);
void freeDLString(DLString aDLString);
void swab2(const void *from, void *to, int n);

#endif // DECKLINK_COMMON_H
