#include <ace/Registry.h>
class ACE_Registry {
public:
typedef ACE_WString Istring;
typedef ACE_CString Istring;
struct ACE_Export Name_Component {
public:
Istring id_;
Istring kind_;
int operator== (const Name_Component &rhs) const;
int operator!= (const Name_Component &rhs) const;
};
typedef ACE_Unbounded_Set<Name_Component> Name;
static LPCTSTR STRING_SEPARATOR;
static Istring make_string (const Name &name);
static Name make_name (const Istring &string);
enum Binding_Type {INVALID, OBJECT, CONTEXT};
typedef ACE_Unbounded_Set<Binding> Binding_List;
};
Reg*
functions.
Other than providing an OO wrapper for the Win32 Reg*
functions, ACE_Registry provides an abstraction for iteration
over the elements of the Registry.
typedef ACE_WString Istring;
typedef ACE_CString Istring;
typedef ACE_Unbounded_Set<Name_Component> Name;
static LPCTSTR STRING_SEPARATOR;
static Istring make_string (const Name &name);
name
to a string
static Name make_name (const Istring &string);
string
to a name
typedef ACE_Unbounded_Set<Binding> Binding_List;