#include <ACE/Local_Name_Space_T.h>
template<ACE_MEM_POOL_1, class ACE_LOCK> class ACE_Local_Name_Space : public ACE_Name_Space {
public:
ACE_Local_Name_Space (void);
ACE_Local_Name_Space ( ACE_Naming_Context::Context_Scope_Type scope_in, ACE_Name_Options *name_options );
int open (ACE_Naming_Context::Context_Scope_Type scope_in);
~ACE_Local_Name_Space (void);
virtual int bind ( const ACE_WString &name, const ACE_WString &value, const char *type = "" );
virtual int rebind ( const ACE_WString &name, const ACE_WString &value, const char *type = "" );
virtual int unbind (const ACE_WString &name);
virtual int unbind_i (const ACE_WString &name);
virtual int resolve ( const ACE_WString &name, ACE_WString &value, char *&type );
virtual int resolve_i ( const ACE_WString &name, ACE_WString &value, char *&type );
virtual int list_names ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_names_i ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_values ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_values_i ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_types ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_types_i ( ACE_WSTRING_SET &set, const ACE_WString &pattern );
virtual int list_name_entries ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual int list_name_entries_i ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual int list_value_entries ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual int list_value_entries_i ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual int list_type_entries ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual int list_type_entries_i ( ACE_BINDING_SET &set, const ACE_WString &pattern );
virtual void dump (void) const;
virtual void dump_i (void) const;
typedef ACE_Allocator_Adapter <ACE_Malloc <ACE_MEM_POOL_2, ACE_LOCK> > ALLOCATOR;private:
int remap (EXCEPTION_POINTERS *ep);
int shared_bind ( const ACE_WString &name, const ACE_WString &value, const char *type, int rebind );
int shared_bind_i ( const ACE_WString &name, const ACE_WString &value, const char *type, int rebind );
int create_manager (void);
int create_manager_i (void);
ALLOCATOR *allocator_;
ACE_Name_Space_Map <ALLOCATOR> *name_space_map_;
ACE_Naming_Context::Context_Scope_Type ns_scope_;
ACE_Name_Options *name_options_;
TCHAR context_file_[MAXPATHLEN + MAXNAMELEN];
ACE_LOCK *lock_;
};
ACE_Local_Name_Space (void);
ACE_Local_Name_Space (
ACE_Naming_Context::Context_Scope_Type scope_in,
ACE_Name_Options *name_options
);
int open (ACE_Naming_Context::Context_Scope_Type scope_in);
~ACE_Local_Name_Space (void);
virtual int bind (
const ACE_WString &name,
const ACE_WString &value,
const char *type = ""
);
virtual int rebind (
const ACE_WString &name,
const ACE_WString &value,
const char *type = ""
);
virtual int unbind (const ACE_WString &name);
virtual int unbind_i (const ACE_WString &name);
virtual int resolve (
const ACE_WString &name,
ACE_WString &value,
char *&type
);
virtual int resolve_i (
const ACE_WString &name,
ACE_WString &value,
char *&type
);
type
!
virtual int list_names (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_names_i (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_values (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_values_i (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_types (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_types_i (
ACE_WSTRING_SET &set,
const ACE_WString &pattern
);
virtual int list_name_entries (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual int list_name_entries_i (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual int list_value_entries (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual int list_value_entries_i (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual int list_type_entries (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual int list_type_entries_i (
ACE_BINDING_SET &set,
const ACE_WString &pattern
);
virtual void dump (void) const;
virtual void dump_i (void) const;
typedef ACE_Allocator_Adapter <ACE_Malloc <ACE_MEM_POOL_2, ACE_LOCK> > ALLOCATOR;