NAME

ACE_Registry - A Name Server implementation

SYNOPSIS

#include <ace/Registry.h>

class ACE_Registry { public: typedef ACE_WString Istring; typedef ACE_CString Istring;

struct ACE_Export Name_Component { public: Istring id_; Istring kind_; int operator== (const Name_Component &rhs) const; int operator!= (const Name_Component &rhs) const; };

typedef ACE_Unbounded_Set<Name_Component> Name; static LPCTSTR STRING_SEPARATOR; static Istring make_string (const Name &name); static Name make_name (const Istring &string); enum Binding_Type {INVALID, OBJECT, CONTEXT}; typedef ACE_Unbounded_Set<Binding> Binding_List; };

DESCRIPTION

The registry interface is inspired by the interface specified in the CORBA Naming Service Specification. The implementation is done through Win32 Reg* functions. Other than providing an OO wrapper for the Win32 Reg* functions, ACE_Registry provides an abstraction for iteration over the elements of the Registry.

PUBLIC MEMBERS

typedef ACE_WString Istring;

typedef ACE_CString Istring;

typedef ACE_Unbounded_Set<Name_Component> Name;

static LPCTSTR STRING_SEPARATOR;

static Istring make_string (const Name &name);

static Name make_name (const Istring &string);

typedef ACE_Unbounded_Set<Binding> Binding_List;

AUTHOR

Irfan Pyarali (irfan@cs.wustl.edu)

LIBRARY

ace