#include <ace/Synch.h>
class ACE_Recursive_Thread_Mutex {
public:
ACE_Recursive_Thread_Mutex (LPCTSTR name = 0, void *arg = 0);
~ACE_Recursive_Thread_Mutex (void);
int remove (void);
int acquire (void);
int tryacquire (void);
int acquire_read (void);
int acquire_write (void);
int tryacquire_read (void);
int tryacquire_write (void);
int release (void);
ACE_thread_t get_thread_id (void);
int get_nesting_level (void);
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
protected:
void set_thread_id (ACE_thread_t t);
ACE_recursive_thread_mutex_t recursive_mutex_;
int removed_;
private:
void operator= (const ACE_Recursive_Thread_Mutex &);
ACE_Recursive_Thread_Mutex (const ACE_Recursive_Thread_Mutex &);
};
void set_thread_id (ACE_thread_t t);
ACE_recursive_thread_mutex_t recursive_mutex_;
int removed_;
remove
has been called yet to avoid
multiple remove
calls, e.g., explicitly and implicitly in the
destructor. This flag isn't protected by a lock, so make sure
that you don't have multiple threads simultaneously calling
remove
on the same object, which is a bad idea anyway...
void operator= (const ACE_Recursive_Thread_Mutex &);
ACE_Recursive_Thread_Mutex (const ACE_Recursive_Thread_Mutex &);