#include <ace/Activation_Queue.h>
class ACE_Activation_Queue {
public:
ACE_Activation_Queue ( ACE_Message_Queue<ACE_SYNCH> *new_queue = 0 );
virtual ~ACE_Activation_Queue (void);
ACE_Method_Request *dequeue (ACE_Time_Value *tv = 0);
int enqueue ( ACE_Method_Request *new_method_request, ACE_Time_Value *tv = 0 );
int method_count (void) const;
int is_empty (void) const;
int is_full (void) const;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
protected:
ACE_Message_Queue<ACE_SYNCH> *queue_;
int delete_queue_;
};
Method_Request
is inserted in the Activation_Queue
,
where it is subsequently removed by the Scheduler
, which
invokes its call
method..
ACE_Activation_Queue (ACE_Message_Queue<ACE_SYNCH> *new_queue = 0);
virtual ~ACE_Activation_Queue (void);
timeout
== 0, the caller will
block until action is possible, else will wait until the absolute
time specified in *timeout
elapses. These calls will return,
however, when queue is closed, deactivated, when a signal occurs,
or if the time specified in timeout elapses, (in which case errno
ACE_Method_Request *dequeue (ACE_Time_Value *tv = 0);
Method_Request
.
int enqueue (
ACE_Method_Request *new_method_request,
ACE_Time_Value *tv = 0
);
Method_Request
in priority order. The priority is
determined by the priority
method of the new_message_request
.
int method_count (void) const;
int is_empty (void) const;
int is_full (void) const;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
Andres.Kruse@cern.ch
and Douglas C. Schmidt
schmidt@cs.wustl.edu