Maximum number of generated triangles per node.
#define MAX_TRIANGLES 50000
#define __FUNCT__ "storetri"
#define __FUNCT__ "DrawTetWithPlane"
#define COORD( c1, c2, index )
#define __FUNCT__ "DrawTet"
#define __FUNCT__ "DrawHex"
#define __FUNCT__ "Draw3DBlock"